The Hippie draws near!
Anyone who's played Earthbound recognizes this goofy poof of hair! He's obliviously goofy and the player should feel this characteristic while using him.
Creative moves:
Neutral Attack:
Hold the attack button to cycle through his items: Hippie sticks his hand into his hair. A small speech bubble appears above his head as he digs around. The bubble alternates images of a ruler, tuning fork and toothbrush in that order. Tapping the button instead will choose the next item. After chosen, Hippie pulls it out of his poofy hair.
*Item needs to be pulled out before it can be used.
Ruler: Short reach. Hippie swings the ruler and whacks opponent. Low damage and kncockback unless opponent is hit at the very end of it which does good damage and knockback. This item can be used as a smash attack creating a potentially dangerous move.
Tuning Fork: A thrown item. When striking an enemy it rings any
of 12 pitches at random. The enemy is stunned depending on pitch. The
lower the tone the longer the enemy is stunned.
Toothbrush: Hippie brushes teeth. After brushing, Hippie is mobile and free to use any attack except cycle through items. When neutral attack is used again, Hippie will smile. Enemies close to him will be stunned about as long as the deepest tuning fork. If opponents are not attacked they will slowly regain their mobility, starting at half speed and back to normal a second later.
After smiling, Hippie is free to cycle through items again.
Neutral Special: Coil Snake
Releases a snake that quickly slithers forwards and slides off stage. If opponent is bitten he will be poisoned for a few seconds. Poison does %4 over 4 seconds.
Side Special: Stray Dog
A rabid dog dashes forward on a leash held by hippie. After a short length the leash breaks(becoming a stray). The dog continues to rush forward until he falls off stage. Cannot be used immediately after. If used too soon Hippie will pull out a broken leash, glance at it then look at the camera and shrug while still holding the broken leash. After a few seconds the rabid dog can be used again.
Up Special: Spiteful Crow
Hippie pulls out a crow from his hair and it lifts him up a short length before letting go. The crow continues to fly off screen. The crow does average damage and knockback.
Rarely Hippie will pull out a Li'l Saucer instead.
This startles him and is much faster, does high damage, and takes Hippie further. The drawback is the player may be startled as the Li'l Saucer is rare and may disorient the strategy or take you off stage if you used too high.
Taunts:
Up Taunt
Hippie faces the camera and gestures the peace sign
Down Taunt
Hippie meditates and regains %1-3 health. After %8 regained it will take longer each time he meditates.
Down Special: Bullhorn
Hippie pulls out a bullhorn and yells "Your mother is calling!". Opponents
in front of the bullhorn will quickly look back and forth similar to
the animation when a character awakes from sleep. This gives Hippie an
opportunity to strike but doesn't last long.
Final Smash: PSI Groove
Hippie pulls out a boombox from his hair and the Hippie them begins to play. The background of the stage becomes psychelic, wavy, and purple-ish as Hippie begins to groove.
Hippie dances and twirls around the stage to the music. His attack is greatly inscreased.
After the song finishes he rubs his head in confusion and says "Whoaa..."
The boom box becomes a destructible item and can be thrown around until it breaks.
Temper:
When Hippie takes enough damage he will lose his temper!
All his stats including speed will increase, making his stats slightly higher than the average fighter.
Stage:Paradise Line
Original music: https://youtu.be/GNCNz7w96sY
Fighters battle above the Paradise Line train. They'll travel through the wilderness, under tunnels and through various towns.
Enemies from all areas attack! Sometimes the fighters are visited by dangerous UFO's above!
When the train is passing through a town, that towns music will play until the train leaves that town. If outside a town the train will play the default music from the game.
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